The format was 500 point, modern age, no resources but relics allowed. I spent a bit of time working on my team since I wanted to win the prize, the IIM Power Plant and Disintegration Beam Ring.
Our venue is not a hardcore, curbstomping, meta team playing shop. In face, we are pretty close to the other end of the line. You rarely see resources or relics, there aren't teams half full of Prob or Perplex figures. ATA's? Never played them. Like I said, we are way on the other end of super competitive. And to be honest, that's fine with me.
But, since we have just started Tournaments, I think we all spent a little time working on our teams. I was home sick for the week, and felt so bad I didn't feel like doing anything more strenuous than staring at the TV...... or the computer, poring over HCRealms.
I had recently pulled Alyosha Kraven, the ASM Rare prime of Kraven the Hunter. He has two cool specials:
(Special) Gulyadkin: As you place your force on
the map, you may place in your starting area a Gulyadkin the Lion bystander
token as described on the back of this card. As long as a friendly Alyosha
Kraven is on the map, Gulyadkin the Lion can be given one action as a free
action.
(Attack) Animal Influence: If Alyosha Kraven was given a
non-free action this turn, you may give Gulyadkin the Lion or another friendly
character with the Animal keyword a move action as a free action
I had notice that the WXM Wolverine had the animal keyword. I had used the two of them together a couple of weeks previously and enjoyed Wolvie with free moves.
Then, with the new Invincible Iron Man set, the Alpha Flight team has quite a lot of synergy. Guardian has a special called 'Alphans Unite' which gives a +1 to a figures attack roll if he has the Alpha Flight keyword.
WAX Wolverine has the Alpha Flight Key word. So he sports a 13 attack on his first click, with free movement. Very nice.
I had played him once when the WXM set was released and didn't have a ton of luck with him, but he was excellent Saturday. When he got hit, he'd land on his invincible click, which would mean if he got hit again for 2 or three damage, he'd take only one.
Alyosha is also a beast but quickly got targeted after my first game completely wrecked the opposing team. The incredible part is that the lion, with a 9 attack was devastating and hit a 6 on a BCF roll to knock out the Iron Pharoah.
Speaking of which, the IIM Chases are cool. Basically, certain Iron Man figures can AE into a Chase if they roll 2d6 and either is a 5 or 6. Then the other die is subtracted against six and the Chase is dealt that much unavoidable damage.
My opponent's Stealth Iron Man was ko'ed so he rolled to see if he could call in Iron Pharoah. He rolled an 11. Yes, a six and a five. So, midway through the game, he was able to replace a KO'ed Stealth Iron Man, 110 points, with a completely fresh Iron Pharoah.
That was absolutely awesome. I was pretty sure I was doomed. But the next round Gulyadkin KO'ed him with a six BCF roll.
The next match was fun, the highlights of which was the Mandarin missing every roll (so I wasn't able to use the flame blast ring and then as a free action the mento influence ring. Penetrating attack and then a free mind control!) Actually, he didn't hit in the first match either!
But Guardian, with the +1 to his own attack due to his power, made an awesome Energy Explsion that did a total of 11 damage! The other team was all bunched together and Guardian hit. It was awesome.
My luck and team building hit a concrete wall in the third tea when I went against Brother Voodoo with a batarang relic. Yup, mind control every round, two targets. It was nasty.
But, I did win fellowship so I got the Powerplant and the really cool disintegration ring.
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